rpg
An RPG rundown; recommendations and reviews of the best role-playing games on the market.
What is Your RPG Character's Theme Song?
Creating a character for a roleplaying game can be tough. In addition to their species, attributes, skills, special abilities, templates, and all the other mechanical considerations, you then have to breathe life into them to make them feel like a real person. Everything from a family history, to a list of personal desires and motivations, to hopes, fears, and personality quirks needs to be mixed together in order to create a unique, memorable individual who's just as much fun to play as they are to play with.
By Neal Litherland4 years ago in Gamers
How To Build The Mandalorian in The Pathfinder RPG
A lone gunman who takes the hardest jobs, and who always delivers. A dedicated protector who will stop at nothing to ensure the safety of a foundling. A man with a code in a galaxy in turmoil where everything is up for sale to the highest bidder. Bounty hunting is a complicated profession.
By Neal Litherland4 years ago in Gamers
How To Ruin a Promising LARP in 3 Easy Steps
For readers who don't know me, I like to consider myself a fairly big LARPer. While I've tried a little bit of everything, one of my absolute favorite games is Changeling: The Lost. It's varied enough to allow you to play nearly any concept you can think of, and the tone can run the gamut from dark and terrifying, to whimsical and haunting.
By Neal Litherland4 years ago in Gamers
The Untouchable. Top Story - January 2022.
She moved silently through the shadows of the city, unseen by all. Her breath was ragged beneath her stained, green cloak, and the burden over her shoulder strained her muscles. It wasn't the largest she'd carried on her duties, but it had been some time since she'd had to take one this large on her own. Finally she came to the blue lantern atop the low bridge... the one that marked the Blackwater Crossing.
By Neal Litherland4 years ago in Gamers
Design Principles from the Father of Final Fantasy
It is quite evident that Miyamoto’s masterful work on the Mario series established two-dimensional side-scrolling platformers as an industry staple, for instance. Following into the early 1990s, engineer and industry visionary John Carmack soon became the brainchild of the first-person shooter for his work on DOOM with the genre’s first major evolution soon taking place with Gabe Newell’s Half-Life.
By Arbiter Writing4 years ago in Gamers
5 Characters Players Want In MHA: Strongest Hero (Round 3)
To all of my readers who are aware of the fact that I've already written two articles about this subject, in case you were wondering... no I am not finished expressing my desires just yet. If you're a fan of the My Hero Academia series or manga then you should already be aware of the abundance of unique and interesting characters that exist within it. Now if you are an extremist fan like I am then you might also be aware of the videogame My Hero Academia: Strongest Hero, which was released on mobile devices. For those who aren't, it's pretty much a role-playing game based on the series and players have the ability to unlock some of the most popular characters to join their hero agency and help take down villains.
By Carlos Guerra4 years ago in Gamers
Game Masters Shouldn't Leave Players Twisting in The Breeze
I've been a gamer for many years now, and over that time I've accumulated a list of red flags that I keep a close eye on whenever I'm thinking about joining a new game. This particular story happened at a Werewolf: The Apocalypse LARP I was part of, and it is a perfect illustration of one of the bigger warning signs that a lot of folks don't keep an eye out for.
By Neal Litherland4 years ago in Gamers












